<title>dwm - dynamic window manager</title>
<meta name="author" content="Anselm R. Garbe">
<meta name="generator" content="ed">
<meta name="copyright" content="(C)opyright 2006 by Anselm R. Garbe">
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<img src="dwm.png"/><br />
<h3>dynamic window manager</h3>
dwm is a dynamic window manager for X11.
As founder and main developer of wmii I came to the conclusion that
wmii is too clunky for my needs. I don't need so many funky features
and all this hype about remote control through a 9P service, I only
want to manage my windows in a simple, but dynamic way. wmii never got
finished because I listened to users, who proposed arbitrary ideas I
considered useful. This resulted in an extreme <a href="http://www.jwz.org/doc/cadt.html">CADT</a>
development model, which was a mistake. Thus the philosophy of
dwm is simply <i>to fit my needs</i> (maybe yours as well). That's it.
<h3>Differences to wmii</h3
In contrast to wmii, dwm is only a window manager, and nothing else.
Hence, it is much smaller, faster and simpler.
dwm has no 9P support, no menu, no editable tagbars,
no shell-based configuration and remote control and comes without
any additional tools like printing the selection or warping the
dwm is only a single binary, it's source code is intended to never
exceed 2000 SLOC.
dwm is customized through editing its source code, that makes it
extremely fast and secure - it does not process any input data which
hasn't been known at compile time, except window title names.
dwm is based on tagging and dynamic window management (however simpler
than wmii or larswm).
dwm don't distinguishes between layers, there is no floating or
managed layer. Wether the clients of currently selected tag are
managed or not, you can re-arrange all clients on the fly. Popup-
and fixed-size windows are treated unmanaged.
dwm uses 1-pixel borders to provide the maximum of screen real
estate to clients. Small titlebars are only drawn in front of unfocused
dwm reads from <b>stdin</b> to print arbitrary status text (like the
date, load, battery charge). That's much simpler than larsremote,
wmiir and what not...
garbeam <b>does not</b> want any feedback to dwm. If you ask for support,
feature requests, or if you report bugs, they will be <b>ignored</b>
with a high chance. dwm is only intended to fit garbeams needs.
However you are free to download and distribute/relicense it, with the
conditions of the <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>.
<a href="http://wmii.de/shots/dwm-20060714.png">Click here for a screenshot</a> (20060714)
dwm is actively developed in parallel to wmii. You can <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm">browse</a> its source code repository or get a copy using <a href="http://www.selenic.com/mercurial/">Mercurial</a> with following command:
<code>hg clone http://wmii.de/cgi-bin/hgwebdir.cgi/dwm</code>
<li><a href="http://wmii.de/download/dwm-0.1.tar.gz">dwm 0.1</a> (12kb) (20060714)</li>
You can purchase this <a href="https://www.spreadshirt.net/shop.php?op=article&article_id=3298632&view=403">tricot</a>
if you like dwm and the dwm logo, which has been designed by garbeam.